Quake 2 Getting Free RTX Support

Nvidia is working with id Software to introduce real-time ray tracing to renowned FPS title Quake II for free.

There was a time when first-person shooter game franchise Quake was a huge deal and one of the biggest milestones by developer id Software after Doom and proceed to get a series of sequels over time including Quake Champions.

A sequel to original, Quake II has recently been selected by tech giant Nvidia to get real-time ray tracing support all of a sudden in association with its developers, which makes this two decades old FPS becomes more stunning than ever.

quake 2 rtx nvidia ray tracing remaster id software
Quake II Getting Free RTX Support

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A brand-new trailer was released to officially announce Quake II RTX to offer an exclusive first-look for everyone.




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Titled as Quake II RTX, this update will arrive for Linux and PC for free on June 6, featuring first three levels. Owning a copy of the game will allow you access to enjoy its full campaign and multiplayer mode with remastered update.

According to Nvidia, players would require a GeForce RTX 2060 or higher performance graphics card to play Quake II RTX on their system. They are also giving away source code for players to use them on many existing mods or even improve it.

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These days, ray tracing technology is the next big thing that is revolutionizing video game industry as we witnessed major AAA-games like Battlefield V and Shadow of the Tomb Raider unleashing its true power with next gen GPU.

On their latest generation of graphics cards, Nvidia is adding a feature called RTX that lets you experience high resolution objects from a scene in details. However, it would need for one to have a high-end PC to run many of these games with RTX support.

quake 2 rtx on off id software nvidia ray tracing remaster
Quake II RTX On Vs RTX Off

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For seasoned veterans of Quake series, this is almost a coming-of-age experience and even for any newcomers, it is a pretty decent FPS experience. Though what they made improvements to are mostly reflections and shadows elements and not gameplay.

Nvidia choosing such an old classic like Quake II for remastering with free RTX support only shows how much capable they really are with this tech. It also provides them a window to experiment with many other older titles in future.
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