Showing posts with label Survival Horror. Show all posts
Showing posts with label Survival Horror. Show all posts

Wednesday, July 22, 2020

World War Z: Dronemaster Update Live Now

Dronemaster update for World War Z adds cross-play on all platforms, new missions and weapon skins.

Even after a year of release, co-op zombie shooter title World War Z from developer Saber Interactive and publisher Mad Dog Games continues to grow its community on PC via Epic Games Store, PlayStation 4 and Xbox One.

Saber Interactive has been very frequent and pretty generous with their post-launch free DLC updates for WWZ since launch. Most recently, dev team has added new weapons, missions and more in Dronemaster update for Season 2.

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World War Z: Dronemaster Update Live Now

RELATED: World War Z Season 2 DLC Roadmap

A preview of Dronemaster update showcasing its titular player class and notable features is released lately.




RELATED: World War Z Horde Mode Z Update Live Now

One of the most notable aspects of Dronemaster update is a new playable character class that is equipped with an upgradable drone. This aerial device is designed to aid you in battle and will stun any enemy in close proximity with taser.

Players can customize their personal drone using an expansive perk tree to increase firepower, add a different weapon, use for building defense, to buff allies or you can also charge a suicidal kamikaze attack at an enemy horde from afar.

RELATED: World War Z PvPvZ Mode

Among many other things, WWZ recently introduces full cross-play support across all available platforms. Up until now, cross-play feature was only limited between PC and Xbox One since Sony was hesitant to join a larger community.

Armory of survivors has seen new inclusion of ACW-20, semi-automatic grenade launcher of short-caliber. This one a rare weapon pick-up within World War Z arsenal to clear up massive swarm of zombies but be aware of its friendly fire.

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Combat-Ready Quadrocopter

RELATED: World War Z Six Skulls Update Live Now

A set of in-game characters themed weapon variants are bundled into Signature Weapons Pack DLC, included in GOTY edition or Season Pass. There are essential fixes, perk rebalances, new upgrades and quality of life improvements as well.

World War Z unites survivor community comes together to outlive the dead via cross-play and a new playable class with a personal quadrocopter drone will only improve your collective chance of survival against waves of undead swarms.

Tuesday, July 14, 2020

The Last of Us 2 Had Plans for Ellie to Get a Dog Companion

Naughty Dog had early plans to give Ellie a dog companion and not forcing dog killing necessary.

Even before its release, PlayStation 4-exclusive action-adventure game The Last of Us Part II from developer Naughty Dog and publisher Sony Interactive Entertainment has been subjected to a series of controversies and criticisms.

Naughty Dog originally wanted to make The Last of Us 2 a bit more friendly and tone down its overall scale of violence. They even had plans to give her a canine buddy to keep her company while she would go on a murderous rampage.

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The Last of Us 2 Had Plans for Ellie to Get a Dog Companion

RELATED: The Last of Us 2 Voice Actress Gets Death Threats Online

Not only people were pissed at story direction of TLoU2 following a major leak but adding dogs as enemies was another debatable topic, because people couldn't get around the idea of canine brutality even in a post-apocalyptic world.

Things were escalated further when retailers store GameStop decided to promote "Dog Killing" as an in-game feature. Although official statement confirms that killing these guard dogs are optional, it is nearly unavoidable in most cases.

RELATED: The Last of Us Part 2 Sales Drops by 80% in U.K. Charts

Sometime players can sneak past them using an opposite direction or being prone to become nearly invisible. However, majority of player community has found themselves in a fight against man's best friend and were forced to kill them.

In a recent interview, game director Neil Druckmann has acknowledged how uncomfortable players might have felt killing dogs but ended up not making it optional since finding a way out of violence will go against The Last of Us 2's story.

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Ellie Dog Companion Concept Art

RELATED: Sony Reaches Out Reviewer Over The Last of Us 2 Criticisms

Druckmann also revealed idea of a scrapped concept of getting Ellie a dog companion to offer aid during her journey of revenge and bring her items that she will be unable to reach by herself but they gave the dog away to an NPC anyway.

Whether or not Naughty Dog would have allowed players to skip up dog brutality, The Last of Us Part II would still be a very gritty experience given how much stabbing and killing Ellie does eventually in order to get back at her enemies.

Thursday, July 9, 2020

Left 4 Dead 3 Was Going to Be an Open-World Game

Geoff Keighley reveals in Half-Life: Alyx documentary that Valve had plans for Left 4 Dead 3 to be an open-world game.

Over past few years or so, acclaimed video game developer/publisher Valve Corporation has cancelled more ongoing projects than they released so far and for any old-school fans of their games, it is extremely frustrating to realize that.

Development for awaited sequels like Half-Life 2, Left 4 Dead 2 and more were closed down mysteriously. Recently, details behind cancellation of highly-anticipated Left 4 Dead 3 are being talked about in a documentary by Geoff Keighley.

left 4 dead 3 open-world game plans valve corporation cooperative zombie shooter morocco turtle rock studios back 4 blood
Left 4 Dead 3 Was Going to Be an Open-World Game

RELATED: Spider-Man: Miles Morales Box Art Revealed for Next-Gen

Renowned video game journalist and The Game Awards host, Keighley made a documentary on development of Valve's newest VR project Half-Life: Alyx, where he revealed vital information about now-cancelled Left 4 Dead 3 game.

Keighley says, Valve wanted to move away from co-operative zombie shooter genre for L4D3 and had big plans than people can realize. Back then, they were aiming for a grand open-world experience that no one ever has made before.

RELATED: Half-Life: Alyx Gameplay Reveal

Although Keighley didn't expand on what it meant for Left 4 Dead 3 being an open-world title, he stated that Valve originally wanted to feature hundreds of zombies on-screen, concurrently, which was an overly ambitious idea at that time.

In recent memory, Days Gone managed to assemble a huge number of zombies within its open-world sphere as well as Dead Rising 4 but they aren't nearly as witty as the ones from Left 4 Dead and Valve could've done it better than them.

days gone zombies ps4 exclusive action-adventure survival horror bend studio sony interactive entertainment
Days Gone Zombies

RELATED: Resident Evil 4 Remake May Not Reveal in 2020

One other key-detail that Geoff Keighley mentioned is that Left 4 Dead 3 was planned to set in Morocco. Even though no reason behind this unique choice was given, it actually lines up with a series of L4D3 screenshots leak from early 2019.

Biggest reason for Valve cancelling out on Left 4 Dead 3 was a painfully slow development phase of their Source 2 engine. A number of their high-profile games were abandoned due to their frustrations with the unfinished engine.

RELATED: Job Listing Suggests Left 4 Dead 3 in Development?

Keighley says in The Final Hours of Half-Life: Alyx interactive diary that Valve is working hard on a major secret project since 2018. They are reportedly considering a Half-Life game following a stellar success of HL: Alyx on VR this year.

Formerly known as Valve South, developer Turtle Rock Studios announced a spiritual successor of L4D series titled Back 4 Blood in early 2019. For many veteran players, which is the closest to Left 4 Dead 3 any of them will ever gonna get.

Tuesday, July 7, 2020

Resident Evil 4 Remake May Not Reveal in 2020

Capcom reportedly will not reveal Resident Evil 4 Remake this year, according to reliable franchise leaker.

In a growing trend of modern-day remake of classic titles these days, developer/publisher Capcom has seen immense success with recent release of Resident Evil 2 Remake in 2019 and Resident Evil 3 Remake in earlier this year.

According to an early report, Capcom has greenlit development for Resident Evil 4 Remake at new Osaka-based developer studio M-Two but will not be revealed this year given their current focus on 2021 release of Resident Evil: Village.

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Resident Evil 4 Remake May Not Reveal in 2020

RELATED: Resident Evil 4 Remake to Feature Expanded Story

Reputed industry leaker AestheticGamer1 has recently revealed on social media that RE4 Remake will not be ready for a showcase this year since its development phase is still on early stage with a set release window of 2022.

Capcom is said to have planned for a larger production unit for upcoming Resident Evil 4 Remake than they had in past for Resident Evil 2 and taken support from developers who worked on both Devil May Cry 5 and RE2 Remake.

RELATED: Resident Evil 8: Village Will Release for Next-Gen Only

AestheticGamer1 has stated on Twitter lately that RE4 most probably won't be ready to reveal this year.


RELATED: Resident Evil 3 Remake Won't Have Any DLC

AestheticGamer1 has become a very reliable source on Resident Evil series of games these days with his series of authentic leaks on Resident Evil 8 regarding Chris Redfield redesign, enemy types, release window, story setting and much more.

He reaffirms that Capcom is on board with RE4 and is already working on it but those who are expecting a reveal will be disappointed. Capcom is not ready to officially confirm Resident Evil 4 yet until they release Resident Evil: Village in 2021.

RELATED: Capcom Surveys if Fans Want More Resident Evil Remake

Resident Evil 4 originally debuted on Nintendo GameCube back in 2005 as an action-horror game and met with worldwide acclaim as a staple to its genre before Capcom ported it to almost every existing gaming console system ever.

Resident Evil 4 Remake will reportedly have some gameplay changes and added story elements. Also, there could be a number of surprises that Capcom would want to hold off until a certain time prior to its rumored 2022 launch window.

Saturday, July 4, 2020

Back 4 Blood Reveals Concept Art

Turtle Rock Studios shares new concept art for upcoming co-op zombie shooter title Back 4 Blood on 4th of July.

Although fans are not going to get their hands on a sequel to Left 4 Dead 2 anytime soon, developer Turtle Rock Studios and publisher Warner Bros. Interactive announced a spiritual sequel titled Back 4 Blood back in March 2019.

Following initial announcement, Turtle Rock has remained somewhat quiet on social media for over a year and now shows off a piece of concept art for their upcoming co-operative zombie shooter game on Twitter, during Fourth of July.

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Back 4 Blood Reveals Concept Art

RELATED: Horizon Zero Dawn PC Release Date

Latest image shows remnant of a human settlement that seems like a sanctuary for survivors of a post-apocalyptic world. A few dead zombies are lying around its premises that are somewhat well-fortified with barricades and bunch of traps.

There will probably be some defense mechanism embedded within gameplay where players will be busy taking out hordes of zombies while well-placed traps will slow their incoming waves, much similar to how it works in World War Z.

RELATED: The Last of Us 2 Voice Actress Gets Death Threats Online

Turtle Rock offered a single concept art of Back 4 Blood on Twitter, teasing possible setting of their latest IP.


RELATED: Fallout TV Series Comes to Amazon Prime

Despite being inspired from Left 4 Dead franchise, latest work-in-progress may have a very different take on zombie shooter genre. Dev team of B4B is probably hard at work and will cook up a teaser trailer for release in near future.

Though development of Back 4 Blood begins for PC, PlayStation 4 and Xbox One platforms, Turtle Rock is likely have a cross-gen release. However, not only did they reveal very little about the game, an official release date is yet to be revealed.

Friday, July 3, 2020

The Last of Us 2 Voice Actress Gets Death Threats Online

Laura Bailey, voice actress for The Last of Us Part II character is getting death threats over her role of Abby.

Ever since major plot point of PlayStation 4-exclusive action-adventure title The Last of Us Part II was leaked online, developer Naughty Dog and publisher Sony Interactive Entertainment has been facing serious backlash from fan-community.

Upon launch, players start review-bombing TLoU2 on Metacritic and bashing its plot over at dedicated sub-Reddit. A small group of people took it too far by sending online death threats to Laura Bailey, voice actress for The Last of Us 2.

the last of us 2 voice actor laura bailey abby angry fans death threats harassment ps4 exclusive action adventure survival horror naughty dog sony entertainment interactive tlou 2
The Last of Us 2 Voice Actress Gets Death Threats Online

WARNING: THE FOLLOWING CONTAINS POSSIBLE SPOILERS FOR UPCOMING THE LAST OF US PART II.

TLoU2 has created a massive rift among its fans that are divided over Naughty Dog's treatment of a fan-favorite character and entire plot. If killing off previous protagonist Joel Miller was not enough, they had to make his last moments miserable.

Many are pissed at newly introduced playable character Abby who is responsible for his death and for being forced to play as her. Their frustration has led online backlash towards Abby's voice Laura Bailey and she recently opens up about it.

RELATED: Sony Reaches Out Reviewer Over The Last of Us 2 Criticisms

Bailey recently posted a couple of screenshots of her inbox on Twitter, publicly revealing multiple death threats and series of unending harassment directed at her over her portrayal of Abby, most hated character in The Last of Us Part 2.

Now getting angry towards a forcefully inserted character is somewhat understandable and common for gaming industry consumers but such egregious behavior towards anyone over a fictional video game property is not acceptable at all.

RELATED: The Last of Us Part 2 Sales Drops by 80% in U.K. Charts

Laura Bailey has posted a screenshot of threats she is receiving for The Last of Us 2 on social media lately.


RELATED: The Last of Us 2 Fans Angry Over Change in Trailer Moment

To spare uninitiated fans of The Last of Us II spoilers, Bailey redacted some parts of those messages and showed off how bunch of people got worked up by a role she played that they threat her with harm and even death upon her.

People who are harassing Laura Bailey really need to learn to separate fiction and reality to avoid cases like this to spare actors who had nothing to do with a characters' actions in-game other than simple portrayal and leave her alone.

RELATED: The Last of Us Part 2 Accused of Copying Music Artist

Jocelyn Mettler, who is a former Naughty Dog employee and served as face model for Abby didn't receive any abusive threats. She worked as a support visual effects artist for Uncharted: The Lost Legacy and now works at Beyond-FX.

Thankfully, many fans came to show support for her on Twitter, which she acknowledged in a reply Tweet. The Last of Us Part II has seemingly made people forget that Laura Bailey is just an actor who played her part and not Abby in real life.

Wednesday, July 1, 2020

Sony Reaches Out Reviewer Over The Last of Us 2 Criticisms

Vice reporter was reached out by Sony representative over his critical review of The Last of Us Part II.

As expected, PlayStation 4-exclusive action-adventure game The Last of Us Part II from developer Naughty Dog and publisher Sony Interactive Entertainment made a strong opening by selling over 4 million copies in three days.

Generally, majority of news outlets had nothing but praise for The Last of Us Part 2, except a few who were a bit critical of its execution. In a weird follow-up move, Sony has reached out to one of these reviewers over some criticism.

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Sony Reaches Out Reviewer Over The Last of Us 2 Criticisms

RELATED: The Last of Us Part 2 Sales Drops by 80% in U.K. Charts

Sony representative contacted Rob Zacny of Vice regarding his statement of Naught Dog has attempted to repeat with what they already have shown in their previous games and TLoU2 character motivation weren't much compelling.

Zacny was told that his conclusions were somewhat unfair and he dismissed few meaningful changes. Though their exchange was pleasant but it was very unusual for a publisher like Sony to reach out about a review they didn't quite liked.

RELATED: The Last of Us Part 2 Slammed on Reddit

Sometime big-name publishers can reach out to individuals for sure but contacting someone for their criticism over a particular game is totally unheard of, especially when that title has become the fastest-selling first-party PS4-exclusive ever.

Naughty Dog and Sony were also very selective about which outlet will get The Last of Us II review copies, most probably because of many outlets reporting on alleged "Crunch Culture" to call out their unfair treatment of all employees.

RELATED: The Last of Us 2 Fans Angry Over Change in Trailer Moment

Though many reviewers have given The Last of Us 2 a perfect review score, many fans were pretty disappointed with how Naughty Dog has chose to end this saga with death of a beloved character and review-bombed it on Metacritic.

Even game director Neil Druckmann has admitted that The Last of Us Part II is bound to create disagreement among fans. People can always disagree and debate but that often turns into ugly fight whenever it comes to a popular fandom.

The Last of Us 2 Had a Darker Ending, Abby Was Different

Neil Druckmann and Halley Gross reveals The Last of Us Part II original, darker ending and story changes for Abby.

Despite suffering from a major story leak, PlayStation 4-exclusive action-adventure game The Last of Us Part II from developer Naughty Dog and publisher Sony Interactive Entertainment has sold over 4 million copies in less than weeks.

Recent release of a series of concept arts online and an interview with Naughty Dog developers reveal a much darker ending for The Last of Us 2 and a different direction that was originally planned for newly introduced character Abby.

the last of us part 2 darker alternate ending abby different story
The Last of Us 2 Had a Darker Ending, Abby Was Different

WARNING: THE FOLLOWING CONTAINS POSSIBLE SPOILERS FOR UPCOMING THE LAST OF US PART II.

Regardless of being one of the most-anticipated releases of this year, The Last of Us Part 2 is a topic for debate due to its unexpected story direction, additional new character and an ending that seemed unjustified to many series fans.

In a recent interview, Naughty Dog creative director Neil Druckmann and The Last of Us 2 co-writer Halley Gross talked details about some deleted scenes that never made it to final game and were eventually scrapped at some point.

joel miller final moments
Final Moment of Joel

RELATED: The Last of Us Part 2 to Feature Nudity & Sexual Content

Druckmann initially wanted Joel to say his daughter's name, Sarah in his last moments when his brain is already sprayed over the floor but then Troy Baker (Mortal Kombat X, Resident Evil 6) suggested, "I don't think he should say anything".

Naughty Dog shot both versions for that sequence but ended up using Troy's idea as it seemed more powerful. Gross confirmed that they planned for entirety of the game's plot to take place over a span of five days instead of just three.

joel miller fate
Joel's Tragic Fate

RELATED: Naughty Dog Needs to Work on Its Crunch Culture

They also considered introducing a girlfriend character for Joel and wanted to make The Last of Us Part II an open-world experience. Players were supposed to spend playing most of their time in Jackson, which trimmed down to a few hours.

One of the early pitches had Ellie visiting Seraphite island and there was so much to explore during her time there. Throughout her journey of going through Hell and keep moving forward, more about Seraphites were to be discovered.

RELATED: The Last of Us Part 2 Gameplay Details

During farm sequence, there is a journal entry of Ellie killing a boar and even cut-scenes were shot for that. It was a playable segment of her hunting a boar but was ultimately left off due to pacing of its story and production purposes.

Naughty Dog had plans for a very different story path for one of their newly added character, Abby. She has quickly become one of the most hated one within TLoU2 for killing Joel early in the game following a very brief introduction.

abby anderson final concept art
Abby Final Concept Art

RELATED: The Last of Us 2 Rumoredly is Revenge Story Against Homophobic Cult

She was supposed to join Joel's community early on as a playable new character and would betray them later. According to Druckmann, this idea didn't work as his death is a crucial point and it needed to take place early in the game.

She came to a walled community in Jackson, Wyoming, posing as a friend where Ellie and Joel have settled down now. She would stay there waiting for a perfect time to strike and players were meant to spend much more time with her.

RELATED: The Last of Us Part 2 Story Trailer

Since Joel's death is what caused Ellie to go on a revenge quest, adding several more hours into that would have stalled main story. Abby's role ended up being smaller in final version of Last of Us 2 than what Naughty Dog actually planned for.

Concept for Abby Anderson is what motivated Druckmann to make TLoU2 about empathy and he used Joel to create that feeling at the beginning and her role kept getting shorter as they continued development until they settled for it.

RELATED: Sony Shuts Down Last of Us 2 Criticism With DMCA Takedown

Before end credits for The Last of Us II stats rolling, there is a brutal fight scene between Abby and Ellie in Santa Barbara. Regardless of being spared by Abby in Seattle, she couldn't live with Joel's killer getting away without facing justice.

So, she leaves Dina behind with an intent to kill Abby but ended up sparing her life to break the cycle of violence. Throughout halfway into development, Ellie was supposed to kill Abby but then someone had to end the cycle of violence.

abby versus ellie
Abby Versus Ellie

RELATED: State of Play: The Last of Us Part II Showcase

Last month, Naughty Dog released The Art of The Last of Us Part II, in association with Dark Horse Books. It features various concept artworks, portraits, alternative looks for characters of The Last of Us including Joel, Ellie and Abby.

In early concept arts, Abby looked more akin to Joel's former "partner" Tess from original The Last of Us. She didn't look anything close to her final design that depicts her with a muscular build as a result of years of strength training.

abby primary concept art
Abby Primary Concept Art

RELATED: The Last of Us 2 Banned in Middle East

Overall goal for portraying Abby was to create a character that seems formidable and Naughty Dog made several changes into her design. Initially, she used to wield a machete and carry a rifle on her back before they finalized her look.

In original concept, Abby was meant to infiltrate a winter dance festival in Jackson and will get intimate with Joel and become entangled but that version of her doesn't look like she is at her early twenties and appears as more feminine.

abby meets joel
Abby Meets Joel

RELATED: The Last of Us 2 Dog Killing is Listed by GameStop as In-Game Feature

In final released version of Last of Us 2, players meet Abby fighting an infected horde at the outskirts of Jackson, Wyoming. She then came across Joel Miller and his brother Tommy shortly before getting attacked by her group of friends.

Joel's tragic demise was depicted a bit differently and it started in much more brutal way than just getting shot in his leg. You can find an image of Abby chopping off his wrist with a machete before holding a wounded Joel at gunpoint.

abby anderson vs joel miller
Abby Corners Joel

RELATED: The Last of Us Part II Outsold Marvel's Spider-Man in Pre-Orders

Although there was no mention of the infamous golf club Abby used on him in The Last of Us 2, Joel was tortured to death and it was gruesome. A heartfelt scene of Ellie crying over his dead body apparently didn't make it to final cut as well.

Though her reason to kill Joel seemed a bit out of place in opening hours of TLoU2, players get to see things from her perspective. Neil Druckmann originally had plans to give her more playtime during opening part of story campaign.

ending of joel miller
Ending of Joel

RELATED: The Last of Us Part 2 Survivor Difficulty Will Be a Brutal Experience

She came to a walled community in Jackson, Wyoming, posing as a friend where Ellie and Joel have settled down now. She would stay there waiting for a perfect time to strike and players were meant to spend much more time with her.

Druckmann draws a parallel to what Joel Miller did back then at Firefly hospital in original The Last of Us to save Ellie's life and most players understood the hard choices he made even though not necessarily agreeing to his actions.

abby anderson early concept art
Abby Early Concept Art

RELATED: The Last of Us Part 2 Accused of Copying Music Artist

In similar comparison, Abby's story is in reverse to Joel as people barely known her at that point when she killed a much-loved character. Everyone has already seen him go through pain and personal suffering to become who he is in present.

Though ending of The Last of Us Part 2 was a bit frustrating to many series fans, it was more fitting for Ellie's character. Druckmann believes that she still has goodness in her heart and maybe someday she will be able to move on.

abby's original fate
Abby's Original Fate

RELATED: Sony Reaches Out Reviewer Over The Last of Us 2 Criticisms

Naughty Dog's early scrip had a much slower pace for overall story, which was cut-short over time. These concept arts and interviews shows that how much change story-based games can really go through during development phase.

Neil Druckmann remained very coy about whether they will develop The Last of Us Part III but didn't completely deny its possibility. Meanwhile, you are welcome to check out The Art of The Last of Us Part II, available on Amazon right now.