Little Nightmares 2 Announced

Gamescom 2019 reveals 2017 indie puzzle-platformer sequel Little Nightmares II is coming in 2020.

little nightmares 2 announced gamescom 2019 event opening night live tarsier studios bandai namco switch pc ps4 ps5 xb1 xsx
Little Nightmares II Announced

In 2017, indie puzzle-platformer horror adventure title Little Nightmares from developer Tarsier Studios and publisher Bandai Namco Entertainment see debut on major platforms with critical-acclaim, which warrants for a follow-up game.

Today at Opening Night Live event during Gamescom 2019, a much-anticipated sequel has been announced officially as Little Nightmares II is coming to Nintendo Switch, PC, PlayStation 4 and Xbox One platforms at some point in 2020.

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An ominous trailer clip is released to herald the return of a nightmarish series in a brand-new installment.




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LNII follows a newly introduced character named Mono, a young boy who is joined by original protagonist Six. These two will travel to a Signal Tower that somehow distorts their surrounding world with its humming transmission.

Mono sets out to uncover some dark secrets and his yellow raincoat wearing friend will serve as an AI companion while playing. Both of them are tied to story and co-operation is essential in a yet to reveal improved gameplay mechanics.

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Given how Little Nightmares had players confined within indoor environments and how a lot of venturing into outdoor locations taking place in sequel, it is easy to assume that LNII is likely to be bigger than the Maw from first game.

When you are going through a hostile area and come across some menacing enemies, stealth is a better approach for survival. Of course, there are some combat mechanics but they mostly are for self-defense purpose and to save Six.

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Latest announcement trailer is more of a teaser that invites players to step into its creepy and same old dark atmosphere once again. Other than that, it doesn't reveal much to audience in terms of plot premise or gameplay features.

Little Nightmares II senior narrative designer, Dave Mervik stated to include an extra layer of complexity to puzzle solving, enemy encounters and a lot that we still have to learn about LN sequel game when it finally launches next year.
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