Showing posts with label Stealth. Show all posts
Showing posts with label Stealth. Show all posts

Monday, October 21, 2019

Hitman 2 Halloween Free Content Update

Developer IO Interactive will be celebrating Halloween event in upcoming free content update for Hitman 2.

Each year in October, Halloween brings themed limited time event to games that support players with steady supply of contents and this month, action-adventure stealth game Hitman 2 celebrates the occasion with a free update.

Agent 47 will be busy taking on a new themed escalation contract and challenge packs in a latest content pack from developer IO Interactive and publisher Warner Bros. Interactive Entertainment that arrives on October 22, 2019.

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Hitman 2 Halloween Free Content Update

RELATED: Hitman 2 Out Now

According to October content roadmap, newly added escalation contract is a spooky job that takes place in Hawke's Bay. Upon completion, players would unlock tactical wetsuit and a bat shuriken as rewards to use on regular missions.

There would possibly be circle of rituals, dead trees, skeletons and tombstones on location to generate nightmare fuel. This uniquely themed content introduced via update 2.71.0 is here to stay as a permanent addition to the game.

RELATED: Hitman 2 Live-Action Launch Trailer

All current players can take part in Halloween event for free, which is also available in Starter Pack for newcomers. So, even if you do not own a copy, you are not kept away from a chance to become a Jack-o'-lantern pumpkin wearing assassin.

Hitman 2 is currently out on PC, PlayStation 4 and Xbox One platforms and if all eight chapters within is not enough for you then purchase an Expansion Pass to expand over to more challenges, locations and missions with early access.

Wednesday, October 2, 2019

Ghost Recon: Breakpoint Micro-Transactions Issues

Shortly ahead of launch, Tom Clancy shooter title Ghost Recon: Breakpoint is revealed to be riddled with micro-transactions.

When developer/publisher Ubisoft officially announced their latest tactical shooter title Ghost Recon: Breakpoint to release on October 4, 2019 for PC, PlayStation 4 and Xbox One platforms, fans of Ghost Recon series really hyped up.

However, that excitement died down real quick even before it was launched when some players discovered predatory micro-transaction structure being present in Breakpoint during pre-release period and shared on social media.

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Ghost Recon: Breakpoint Micro-Transactions Issues

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Only days before going live, people who bought Gold, Ultimate or Wolves Collector's Editions of Breakpoint discovered that there is a trail of micro-transaction, veiled as "time-savers" that shouldn't be on a full-priced AAA-title at all.

Almost all items available in-store is acquirable through in-game currency known as Skell Credits, which you can generally find in chests or dropped by dead enemies but you can also spend real-world money to buy them.

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Ghost Recon: Breakpoint Attachment Bundles

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Titles that support both in-game and premium currency usually separate their cosmetics items from performance, so that it would not affect the gameplay experience for anyone and only cosmetics are up for sell through cash.

Breakpoint store sells everything for Skell Credits and they are exchangeable with Ghost Points, which can be purchased with money. Therefore, those who are willing to spend money will gain everything while the others will keep grinding.

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Ghost Recon: Breakpoint Body Gears

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Initially, character progression items as crafting materials, skill points and even XP bonuses were up for sale, causing quite a stir among fans. Ubisoft quickly backed out by removing those from store and released a statement by calling it a mistake.

Regardless of them taking a step back, developers did try to prey upon player base where they would offer them "time-savers", so that they will not have to go looking for crafting materials or weapons across the map if they pay some cash.

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Ghost Recon: Breakpoint Cosmetic Bundles

RELATED: Mortal Kombat 11 Adds Terminator T-800

Of course, you can buy cosmetic items for Ghost Points as well but that simply doesn't diminish the fact that they are all exchangeable with Skell Credits. So, players can literally purchase anything in-game with money in a way or other.

Letting people buy some advantage clearly will not allow someone to be an unstoppable force of nature in co-operative mode and secure victory though, even if it means someone is ready to spend a heap of cash to make that happen.

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Ghost Recon: Breakpoint Gear Camos

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In past, Ghost Recon: Wildlands would offer boosters, supplies and skill points for sale only to garner unfavorable reviews from players. Despite their claim to offer fair and rewarding experience, Ubisoft tried to pull the same trick with GRB.

Weapons slightly above your current level will be on store for sale and every other major core stats need crafting for improvement. When you are on GR: Breakpoint PvP mode Ghost War, it will automatically adjust everyone's stats for fair play.

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Ghost Recon: Breakpoint Ghost Points

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Players can at best skip the grind using premium currency at their disposal and in case of a stealth-based game, that is where the fun is at. Essentially, you cheat out of entire gameplay aesthetic and save time in expense of your wallet.

Official statement from a community manager tries to clarify that those "time-savers" weren't supposed to be there and removed quickly. In fact, these items were planned to be included at a later point in Breakpoint post-launch content release.

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Ghost Recon: Breakpoint Guns Bundles

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Apparently, development team was adamant that they won't add any pay-to-win elements or whatsoever that can affect experience, yet they end up doing something completely opposite of what they claim to believe in.

There was a lot of potential in Ghost Recon: Breakpoint to become a staple example of its respective genre but due to Ubisoft being greedy with its micro-transaction system like Activision and Electronic Arts, that hope is gone now.

Thursday, September 26, 2019

Ghost Recon: Breakpoint Open Beta Live Now

Open Beta program for upcoming Tom Clancy tactical shooter title Ghost Recon: Breakpoint goes live now.

Just a few more days ahead of worldwide release, developer/publisher Ubisoft launched Open Beta program of their upcoming tactical shooter title Ghost Recon: Breakpoint for players on PC, PlayStation 4 and Xbox One.

Based on feedback received from Closed Beta, developer team has made a couple of adjustment and improvements. Interested parties can join and play for free when Beta will run from September 26 to September 29, 2019.

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Ghost Recon: Breakpoint Open Beta Live Now

RELATED: Ghost Recon: Breakpoint Announced

In a brand-new trailer, actor Jon Bernthal (Fury, The Walking Dead) welcomes players to join GRB Open Beta.




RELATED: Ghost Recon: Breakpoint Global Threat Story Trailer

In terms of gameplay content, you can explore up to six regions, five story missions, drone areas, several modes and more. Also, Breakpoint competitive PvP mode Ghost War is offered to Beta players to try and test their skills.

Venture into drone areas to shoot down swarm of flying Murmurs or engage Aamons land drones before facing heavily armored Behemoths. These tank-sized drones pack massive firepower and taking them down gets you unique reward.

RELATED: Ghost Recon: Breakpoint E3 2019 Gameplay Trailer

Closed Beta participants who already visited Auroa once can now get their hands on new content like New Argyll and Infinity provinces, daily challenges on different region, side quests and number of main storyline missions.

Unfortunately, GR: Breakpoint Open Beta will disappoint you when it comes to transferring your progress to full game because that is not available and at best, your time spent in Beta serves you as preparation before launch.

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Find Drone Areas

RELATED: Ghost Recon Breakpoint PvP Mode: Ghost War Revealed

An issue regarding Closed Beta save files being lost received a fix and in-game economy is slightly tweaked for balance. Some graphical improvements were made for better experience and more is planned to include before final release.

Ghost Recon: Breakpoint is all set to launch on October 4, 2019 for all major platforms like PC, PS4 and Xbox One. Then on November 2019, GRB is coming to Google Stadia and Ubisoft has yet to reveal an official release date for that.

Thursday, September 5, 2019

Ghost Recon: Breakpoint Closed Beta Live Now

Closed Beta for Tom Clancy shooter Ghost Recon: Breakpoint goes live now and Ubisoft reveals post-launch plans.

Just a month ahead of global release on October 4, 2019, developer/publisher Ubisoft kick-started the Closed Beta program for their upcoming tactical shooter title Ghost Recon: Breakpoint for PC, PlayStation 4 and Xbox One players.

Starting from September 5, Closed Beta will be open until September 8, for a chance to explore Auroa before launch. You can join in for solo adventure or join up in four player co-op game with three of your friends on same platform.

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Ghost Recon: Breakpoint Closed Beta Live Now

RELATED: Ghost Recon: Breakpoint Announced

GR: Breakpoint Closed Beta will allow you to go through two main campaign missions and a couple of side missions while it lasts. Also, Ghosts can take up the challenge of eight new Faction Missions per day if they want to.

For those who are feeling extra adventurous, enter special Drone Areas of Auroa and test yourself against some of deadly combat drones like car-sized Aamons, tank-like Behemoths or even get chased by a horde of flying Murmurs.

RELATED: Ghost Recon: Breakpoint E3 2019 Gameplay Trailer

Players who already pre-ordered Ghost Recon: Breakpoint, online technical test phase participants, randomly selected people who registered on Breakpoint forums and Uplay+ subscribers will have pre-load access for Beta.

You should remember that Closed Beta offers you a fraction of the game in its pre-release state and therefore, you may encounter issues like features that are not unlocked yet, unfinished elements or visual glitch during your playtime.

RELATED: Ghost Recon Breakpoint PvP Mode: Ghost War Revealed

Ubisoft has recently revealed their post-launch roadmap for Breakpoint that unveils a new episode in every four months. Beginning with Operation Greenstone, an endgame challenge titled Project Titan Raid will be included.

A hacking specialist class, Engineer will be introduced in Ghost Recon: Breakpoint and month-long Terminator live event will run. Each episode are to debut new classes, limited time events, raids, story adventures, PvP content and more.

Tuesday, August 20, 2019

Ghost Recon Breakpoint PvP Mode: Ghost War Revealed

At Gamescom 2019 event, Ubisoft unveils PvP mode Ghost War for upcoming tactical shooter Ghost Recon: Breakpoint.

After military shooter title Ghost Recon: Wildlands made its debut in 2017, new story content were added, Xbox One X enhancement update was released and a team deathmatch-style PvP mode Ghost War was added following launch.

Back in May 2019, developer/publisher Ubisoft announced Ghost Recon: Breakpoint as a follow-up sequel to Wildlands. It was revealed during Gamescom 2019 that Ghost War is returning to the upcoming tactical shooter game.

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Ghost Recon Breakpoint PvP Mode: Ghost War Revealed

RELATED: Ghost Recon: Breakpoint Announced

A brand-new trailer showcases a brief glimpse of gameplay from multiplayer PvP mode of GR: Breakpoint.




RELATED: Ghost Recon: Breakpoint Global Threat Story Trailer

Ghost team members are back in action to take down their rogue comrades, so they have to rely more on teamwork aside from skills. Ghost War will force you to adapt a tactical gameplay style in order to take down rival team.

Before getting into each round, select from Assault, Field Medic, Sharpshooter or Panther class and regardless of you playing solo campaign, PvE or PvP co-op, you share the same in-game progression or rewards for each character.

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Communication and Teamwork

RELATED: Ghost Recon: Wildlands Adds Mercenaries Mode

Breakpoint is not exactly inviting you into a multiplayer shooting experience where you go straight to your enemy only to get him. Being able to detect target location from a vantage point or by using drones are among good ideas.

GRB will begin Ghost War with two PvP game mode at launch; Elimination and Sabotage. The former is focused on complete elimination of enemy team and the latter offers an objective to plant a bomb that your adversaries will try to defuse.

RELATED: Ghost Recon: Wildlands Operation Oracle Update

There will be six different maps for 4v4 intense matches and players can switch between modes to try out PvE or PvP. Building up good communication with your teammates will help you win these best of 3 rounds matches in most cases.

There is a surveillance system that activates within a minute once a match is started and claiming it will reveal target locations on map. If you are being spotted by an enemy, it will let you know and that is a great advantage for sure.

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Shrinking Combat Zone

RELATED: Ghost Recon: Breakpoint E3 2019 Gameplay Trailer

Although players will jump into considerably large maps but then surrounding perimeter slowly starts shrinking, much like to battle royale games. This puts everyone into a tightening situation and help keeps on their toes by closing in.

Ghost Recon: Breakpoint is currently scheduled to release worldwide on October 4, 2019 for PC, PlayStation 4 and Xbox One platforms before eventually seeing launch over Google Stadia in a yet to be revealed date of November 2019.

Thursday, August 1, 2019

Hitman 2 August 2019 Roadmap

IO Interactive revealed new Challenge Pack and homing briefcase are coming to August roadmap of Hitman 2.

In a latest announcement, developer IO Interactive and publisher Warner Bros. Interactive Entertainment has laid out content roadmap of their action-adventure stealth game Hitman 2 for the forthcoming month of August 2019.

Expansion Pass owners of H2 are going to get a new challenge pack, escalation contracts, featured contracts, legacy elusive targets and much more next month for Agent 47 on PC, PlayStation 4 and Xbox One platforms.

Hitman 2 august 2019 content roadmap homing briefcase agent 47 io interactive
Hitman 2 August 2019 Roadmap

RELATED: Hitman 2 Out Now

August will be kicking off by throwing off escalation contracts "The Simmons Concussion" at you where you take full advantage of a radical energy drink Jester to stay sharp and then throw those soda cans at joggers on sight.

Social chameleon is theme for this month and The Chameleon is a perfect fit as legacy elusive target to match that. Follow him to Colorado and execute according to specific client briefing to earn tactical gear with hunter's hat.

RELATED: Hitman 2 Adds New York Location DLC

What was discovered as an in-game bug that IO Interactive has quickly patched upon finding has now come back to hit back hard. The homing briefcase that defied the laws of physics has returned for "Best Case Scenario" challenge pack.

Escalation contract picks Mr. Batty after his indestructible package got destroyed eventually. He will be followed by another legacy elusive target known as The Identity Thief in Paris and you only have 10 days to carry out this mission.

RELATED: Hitman 2 Ghost Mode Gameplay Reveal

Monthly theme of social chameleon strikes again in featured contracts and submissions are open for "Cosplay Karma" until August 12. Afterwards, move over to Isle of Sgail to take out escalation contract, The Scarlett Deceit.

Finally, there is one more elusive target to wipe out from scene that goes by as The Gunrunner and would be residing in Marrakesh, Morocco. A handful of bug fixes and improvements will be deployed on same day, by the end of the month.

RELATED: Sean Bean to Star in Hitman 2

Our silent assassin protagonist will get his job done by whatever means available at hand and Expansion Pass will add Smart Casual Pack content featuring a new suit along with a few useful items to assist you finish a mission in style.

Hitman 2 has been a successful venture by IO Interactive so far and you can purchase either of Gold or Silver Edition of the game to get started with upcoming adventures if you already don't have Expansion Pack 1 or Expansion Pass.

Thursday, July 18, 2019

Ghost Recon: Wildlands Adds Mercenaries Mode

Get to the choppa from nearest extraction point as Ghost Recon: Wildlands deploys new Mercenaries game mode for all.

Last time developer/publisher Ubisoft released a free content update "Operation Oracle" for their tactical shooter title Ghost Recon: Wildlands, it ended up laying the foundation for upcoming Tom Clancy shooter Ghost Recon: Breakpoint.

Before the sequel eventually releases worldwide on October 4, 2019, one last free update will make it to Wildlands and it intends to feature a brand-new PvPvE mode titled Mercenaries for everyone on PC, PlayStation 4 and Xbox One.

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Ghost Recon: Wildlands Adds Mercenaries Mode

RELATED: Ghost Recon: Breakpoint Announced

An official trailer is dropped lately to briefly showcase key-aspects of Mercenaries mode for players of GRW.




RELATED: Predator Comes to Ghost Recon: Wildlands

Newest Ghost Recon experience will have eight players competing in a challenge to call for a rescue chopper and then race to an extraction point to get to the choppa, so you can escape Unidad territory first before others.

When you will drop, there will be no gears, items or weapons other than a knife to defend yourself against any attacks but you can always look up for loot on-site to get an upper hand over your rivals and enemy troops of course.

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Phase 1: Recon

RELATED: Ghost Recon: Breakpoint Global Threat Story Trailer

Every match in Mercenaries mode will go through three phases and the first thing to do is Recon. You go look for useful intel to pass via radio transmitters for the chopper narrowing down your position for an extraction zone.

It can also lead you to loot cache nearby and even locations of fellow players for a short time. It is up to you to decide whether or not going after items or taking care of other problems at hand will strategically be your best bet for winning.

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Phase 2: Helicopter Deployment

RELATED: Splinter Cell's Sam Fisher Comes to Ghost Recon: Wildlands

Once someone activates three transmitters, extraction zone will be discovered and players move to second phase, Helicopter Deployment. It will start flying towards their location and player who sent the call will know where it will land.

However, everyone else will be aware of the site of your chopper when your rescue finally arrives and you can't just expect to hop right in as it does. Extraction can only begin once a gauge is fulfilled and you need to secure landing zone.

ghost recon wildlands mercenaries mode extraction phase free update
Phase 3: Extraction

RELATED: Ghost Recon: Breakpoint E3 2019 Gameplay Trailer

Expect some hostile confrontation because others will try to get out but there are checkpoints for extraction gauge to respawn so that you don't need to start over each time someone takes you down and start everything from scratch.

Additionally, there are new armor and health system in place that helps you get back to your feet or patch you up when you start bleeding. Loot gear and weapons are hid behind destructible doors that will give away position of your opponents.

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New Destructible Mechanics

RELATED: Ghost Recon: Wildlands Operation Oracle Update

As soon as you complete your first Mercenaries match, you will unlock Lone Wolf costume that belonged to Ghost team leader, Cole D. Walker. Your first win also earns you a Mercenary Patch with more to follow for scoring winning matches.

Players who own a copy of Ghost Recon: Wildlands can jump in with major free update Mercenaries right now. Some bug fixes and required improvements for PvE, PvP and guerilla mode are also inbound within its content.

Saturday, July 13, 2019

Watch Dogs: Legion and HitRecord Collaboration Creates Controversy

A partnership with HitRecord to create original music for Watch Dogs: Legion sparks controversy for Ubisoft.

After an initial leak from Amazon product listing, developer/publisher Ubisoft eventually revealed their upcoming open-world hacking adventure game Watch Dogs: Legion before having premiering it at E3 2019 event last month.

Currently, it is due for a March 6, 2020 release on Google Stadia, PC, PlayStation 4 and Xbox One. However, publishers are already on hot water after announcing partnership with production company HitRecord to produce music for Legion.

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Watch Dogs: Legion and HitRecord Collaboration Creates Controversy

RELATED: Watch Dogs: Legion Leaked on Amazon

HitRecord is an online platform owned by actor Joseph Gordon-Levitt (Don Jon, Looper), where its users generate unique ideas for different media and through collaboration, everyone is allowed to take part and improve those as well.

On their recent endeavor with Ubisoft, 10 original songs for upcoming open-world hacktivism adventure are being requested from fan community and they will be will be paying $20,000 for each new song that makes it to final game.

RELATED: Watch Dogs: Legion Confirmed

In a recent video, Joe Gordon-Levitt has ‏announced this news to members of the site so that they can all participate.




RELATED: Watch Dogs: Legion E3 2019 Reveal

Almost immediately, an old debate regarding companies soliciting work from fans for big budget games is resurfaced. This however, is not Ubisoft's first rodeo to work with HitRecord and generate controversy for their approach.

They announced working with Levitt's company to get art and music from fans for Beyond Good & Evil 2 at E3 2018 presentation. Both of these companies saw this as a rare opportunity to take part in development but professionals calls it speculative work.

RELATED: HitRecord on Beyond Good & Evil 2 #nospec Backlash

One of their requirement lists for a "Battle Anthem Metal Song", which would be focused around themes like 'Anticipation', 'Determination', 'Marching to battle', 'Power' and 'Violence' as mentioned in its project overview.

WDL lets you play as almost anyone from a vast open-world setting to create your resistance against an authoritative regime and creative director, Cling Hocking came up with an idea to work with fans from over the globe to create its music.

RELATED: Ghost Recon: Breakpoint E3 2019 Gameplay Trailer

Although all proceedings are going to be distributed by HitRecord to people who contributed in this creative process, people are viewing it as replacing talents to work on their projects and trying to get spec work from a volunteer crowd.

Whether or not HitRecord creators see this collab as exploitation, industry professionals are strongly against their business model of going after non-exclusive license content rather than hiring someone on consistent payment.

RELATED: The Division 2 Adds Gunner Specialization

During their first attempt last year, people started trending a #nospec hashtag on Twitter to protest this idea. Renowned industry figures like Mike Bithell, Rami Ismail and Scott Benson has voiced their displeasure over this partnership.

Regardless of how bad majority of a pissed off crowd is trying to paint this partnership as bad, some small time indie creators are still getting benefitted when their work is selected and though it comes rather cheap, the money helps.

RELATED: Rainbow Six Siege Coming to Next-Gen PlayStation and Xbox

They suggested that the publisher may hire artists to commission new songs or license existing tracks for their game. It can also lead to hours of work that doesn't end up being successful submissions and have no use for many creators in the end.

Besides, $2,000 is relatively a very small amount considering how much time needs to put in to a licensed song for AAA-title and it ultimately gets split between everyone who had a contribution that made it to a winning submission.

RELATED: Skull & Bones Delayed to 2020

Ubisoft has addressed the criticism by stating that they are currently working with artists and composers on over 140 licensed songs and an original score for Legion and contribution from HitRecord community is completely voluntary.

Watch Dogs: Legion will be set a near future version of London where society is now under constant surveillance and ruled by a corrupt private military. In a post-Brexit era, secret hactivist group DedSec returns once again to thwart them over.