Tuesday, August 20, 2019

Little Nightmares 2 Announced

Gamescom 2019 reveals 2017 indie puzzle-platformer sequel Little Nightmares II is coming in 2020.

In 2017, indie puzzle-platformer horror adventure title Little Nightmares from developer Tarsier Studios and publisher Bandai Namco Entertainment see debut on major platforms with critical-acclaim, which warrants for a follow-up game.

It is during Gamescom 2019 opening night live today, that its much-anticipated sequel has finally been announced officially as Little Nightmares II is coming to Nintendo Switch, PC, PlayStation 4 and Xbox One at some point in 2020.

little nightmares 2 announced gamescom 2019 tarsier studios bandai namco switch pc ps4 xb1
Little Nightmares 2 Announced

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An ominous trailer clip is released to herald the return of a nightmarish series in a brand-new installment.




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LNII follows story of a new character named Mono, a young boy who will be joined by original protagonist Six. These two will journey to a Signal Tower that has distorted their surrounding world with its humming transmission.

As Mono set out to discover some dark secrets, his yellow raincoat wearing friend will serve as an AI companion. Both of these kids are tied to story and cooperation is essential in a yet to reveal gameplay mechanics.

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Given how Little Nightmares had players confined within indoor environments and then a lot of venturing to outdoor locations happening in sequel, it is easy to assume that LNII is likely to be bigger than the Maw from first game.

When you are going through a hostile area and come across some menacing enemies, stealth is a best approach for survival. Of course, there are some combat mechanics but they are mostly for self-defense purpose and to save Six.

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The announcement trailer is more of a teaser that invites us to step into its same old creepy and dark atmosphere once again. Other than that, it doesn't reveal much to audience in terms of plot premise or gameplay features.

Little Nightmares II senior narrative designer, Dave Mervik stated to include an extra layer of complexity to puzzle solving and enemy encounters and we still have a lot to learn about the game until it finally launches next year.