State of Decay 2 PAX East 2018 Gameplay

Within a couple of months we are going to get our hands on co-op multiplayer survival horror game State of Decay 2 from Undead Labs and Microsoft Studios. As the moment of release approaches closer every day, the developers are dropping new information every now and then to tease us some more about the game. For now, we got a brand-new trailer featuring new in-game footage and gameplay, straight outta PAX East 2018.

state of decay 2 pax east gameplay
State of Decay 2 PAX East 2018 Gameplay

RELATED: State of Decay 2 Release Date

Be sure to take a quick look at the clip below to have some idea on combat and surrounding environments you will be stepping on from Undead Labs.




The gameplay trailer from above gives us some more in-depth glance at base building and character selection than the once we saw before. Defending your base from attacks of incoming zombie horde is as important as clearing out the once roaming in the street. Though it wasn't some serious piece of performance in the clip, we still get the idea of how things are. Most important aspect we noticed is that the balance of stockpile, build base and protect it from undead invasion at all time.

RELATED: State of Decay 2 Collector’s Edition Announced

Combat system presents some variety for you to keep from being repetitive. You can sneak up on them using stealth, melee attack them directly, run over by them with your vehicle, hit them with your car door or just grab one of them and throw away. One thing that you will quickly realize after a while that, these zombies don't come at you all at once but if you linger them for some time, they will quickly overwhelm you and it will be too late then.

RELATED: State of Decay 2 Won't Have Micro-Transactions

State of Decay 2 is an open world zombie game, which will be available to play on May 22, 2018 for PC and Xbox One as part of Xbox Play Anywhere experience. During launch, it will also be on Xbox Game Pass and at 4K resolution the game will ran on Xbox One X as well. Bravo to the developer team for not including any micro-transactions within the game, which is a great initiative in the age of loot boxes.
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