Thursday, January 9, 2020

Resident Evil 3 Remake Won't Have Mercenaries Mode and Multiple Endings

Upcoming Resident Evil 3 will not include Mercenaries Mode and multiple endings like 1999 original title.

We are only less than four months away from release of upcoming highly-anticipated survival horror game Resident Evil 3 Remake from developer/publisher Capcom for PC via Steam, PlayStation 4 and Xbox One on April 3, 2020.

Although RE3 is a remake of original 1999 game, it will undergo a few makeovers than last year's Resident Evil 2 Remake. A few features like fan-favorite Mercenaries mode and multiple endings will not make it to final version.

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Resident Evil 3 Remake Won't Have Mercenaries Mode and Multiple Endings

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When news surrounding RE3 Remake has first emerged online, many fans assume to see return of Mercenaries mode but that hope is shot down in an interview with Capcom producers from recent issue of official PlayStation Magazine UK.

There were several unique endings in Resident Evil 3: Nemesis, which would often occur when players would follow different paths willingly or sometime forcibly but developers bailed out on that as well in favor of a definitive main story.

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Twitter user Nibellion has posted these newly revealed details along with a Reddit link for pages from OPM.


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Upon completion of RE3: Nemesis story mode, a mini-game mode titled "The Mercenaries: Operation Mad Jackal" would eventually unlock and task players to complete a bunch of objectives throughout Raccoon City in set time.

Players could take control of one of Umbrella Biohazard Countermeasure Service members Carlos Oliveira, Mikhail Victor and Nikolai Zinoviev. This is more like an extended version of bonus modes from RE2 featuring HUNK and Tofu.

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Sewers of Raccoon City

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In latest reimagining of a classic, they are cutting off Mercenaries in favor of its asymmetrical multiplayer mode Resident Evil: Resistance that lets four players to take part as survivors against a fifth one taking role of a Mastermind.

This character can pit survivors into traps and send zombies or Mr. X after them to stop them from getting away. Revealed earlier in a glitch, Umbrella scientist Annette Birkin will also be a playable Mastermind with her ultimate being G-monster.

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Despite not being explorable as an open-world game, you will be able to explore city hospital, shops and streets in RE3. At one point, Jill will find herself into Raccoon City sewer system and come across returning enemies like mutant worms and such.

Other than being completely redesigned in a new avatar, Carlos Oliveira will be playable for an extended level than his original run. His role in getting a cure of T-virus from hospital will most likely be prolonged in latest iteration of the game.

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Jill Meets U.B.C.S. Mercs

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Also, main antagonist character Nemesis would be based on model of Mr. X from RE2 but will receive an improved version of AI. Developers have created a lifelike version of the Tyrant monster to scan it using photogrammetry tech.

Unlike earlier, his appearance is not scripted or restricted on Raccoon City Police Department corridors anymore. Instead, he will now out without a leash and roaming around seeking for his primary target, former S.T.A.R.S. member Jill Valentine.

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Compared to brand-new online experience Project Resistance within Resident Evil universe, Mercenaries mode had significantly less content to work on and old-school RE3 fans who likes to play alone would surely miss it a lot.

Although Mercenaries mode in Resident Evil 3 doesn't offer much gameplay depth, it still is an enjoyable experience with nostalgic value. Therefore, getting rid of this unlockable mini-game from its remake actually makes less sense.